Archive for the ‘Social networking’ Category

Identities, relationships and on-line spaces

March 15th, 2011 by Graham Attwell

Interesting post by Karen Romeis on identities.

Karyn says:

I have noticed that some of the people with whom I have both and on- and off-line relationship are competent at conducting a single relationship in two spaces. Others less so. In some cases, there is a strange split. There is one relationship going on online and another offline, and that it seems to be ‘not done’ to break that wall…….In cases where people pursue two separate relationships with me, I have come to regard that as a sign of an inability to assimilate an online space into an existing relationship. An indication that there is a level of maturity still to be gained. By and large, this two relationship experience tends to be restricted to those for whom social media tools are little more than toys.

I am not sure it is as simple as that. We are increasingly morphing the digital into all aspects of our lives. But at the same time – just in the way the environment shapes our face to face relationships – then digital tools intermediate digital relationships. And I think that we all have different identities. Such identities are mediated by environments. And I am unsure that it is simple to just ‘assimilate’ an online space into an existing relationship. That on-line space surely mediates the nature of the relationship – off and online. In the comments on her post Karyn says when she talks about maturity she is referring to the maturity of the digital environments we use. But I can see more ‘mature’ digital environments – for instance augmented reality – further enhancing our different identities – rather than leading to a single identity – on or off-line.

Education and Twitter – the end of a beautiful affair

March 14th, 2011 by Graham Attwell

It is always sad when lovers break up. especially close lovers with a growing relationship who suddenly fall out with each other. And the educational technology community has certainly has a long love in with Twitter. Twitter for teaching, Twitter for learning, Twitter for developing projects, twitter for maintaining communities and twitter just for nattering with each other. But I foresee a more tempestuous relationship ahead. Why? As the Guardian newspaper reports: “Twitter has amazed and outraged developers by warning them that it will severely curtail their ability to build apps that use its output.” The Guardian quotes Ryan Sarver, the head of platform and API at Twitter as saying:

Twitter will provide the primary mainstream consumer client experience on phones, computers, and other devices by which millions of people access Twitter content (tweets, trends, profiles, etc), and send tweets. If there are too many ways to use Twitter that are inconsistent with one another, we risk diffusing the user experience.

It was just because Twitter opened up its API to third party developers and applications which led to such rapid innovation and experimentation – in education as much as elsewhere. This looks to be over. Sarver might claim this is due to the desire to guarantee the user experience but few will believe that. fairly obviously Twitter want to make money out of their loss making application.  I suspect it is not so much apps they want to make money out of but advertising. and to control advertising they want to control the app market.

As Dave Winer (who has seen all this a few times before) says: “The Internet remains the best place to develop because it is the Platform With No Platform Vendor.” Winer goes on to say:

Facebook may have a huge installed base, but it’s dead to me. I can’t get there. The platform vendor is too active. Same with Twitter, same with Apple. Give me a void, something I can develop for, where I can follow the idea where ever it leads. Maybe there are only a few thousand users. Maybe only a few million. Hey, you can’t be friends with everyone.

And that I guess is the lesson for education. Follow our ideas. See where they lead. Don’t worry about how many users there are. And above all lets work on the platform with no vendor. Education is a public good, not a vendor platform.

But it was good whilst it lasted, Twitter.

Network and social network literacy

March 13th, 2011 by Graham Attwell


I love this video by Howard Rheingold. Not only for the content which is fascinating. But also becuase of the use of video. I am very disappointed in the big push for recording lectures. Lectures have their place in teaching and learning, but the format does not lend itself well to video. This is a ‘made for video’ project by Howard – more work but much more effective. And it doesn’t need a high-tech studio set up.

Howard says: “I’ve become convinced that understanding how networks work is an essential 21st century literacy. This is the first in a series of short videos about how the structure and dynamics of networks influences political freedom, economic wealth creation, and participation in the creation of culture. The first video introduces the importance of understanding networks and explains how the underlying technical architecture of the Internet specifically supports the freedom of network users to innovate.”

I am looking forward to the next videos in the series.

Serious Social Networking

January 24th, 2011 by Graham Attwell

The Guardian newspaper points to a so called ‘backlash’ against social networking, expressed in a number of recent academic studies and books. And to an extent, I agree. I suspect the novelty factor has worn off. That does not mean social networking is dead, far from it. But it does mean we are slowly evolving an ecosystem of social networking and I am not sure that the Facebook model, driven by the desire to monetarise a huge user base will survive in the long term.

Instead I see two trends. With applications like Facebook, or whatever succeeds it, friends will return to being friends. People we know, people we want to socialise with, be it family and friends we see regularly face to face or friends in distributed networks.

The second will be the growth of social networks based on shared interests and shared practice. Of course this is nothing new. The early days of the web spawned many wonderful bulletin boards with graphics being based on the imaginative use of different text and fonts. Ning led to the explosion of community sites whilst it remained free. But now we are seeing the evolution of free and open source software providing powerful tools for supporting interest and practice based communities.

Cloudworks, developed by the UK Open University has now released an installable version of their platform. Buddypress seems to have developed a vibrant open source community of developers.And I am greatly impressed by QSDA, the Open Source Question and Answer System. Quora is all the hype now. But like so many of these systems, it will be overrun not so much by machine driven spam, but by the lack of a  shared community and purpose.

According to Ettiene Wenger, a community of practice defines itself along three dimensions:

  • What it is about – its joint enterprise as understood and continually renegotiated by its members.
  • How it functions – mutual engagement that bind members together into a social entity.
  • What capability it has produced – the shared repertoire of communal resources (routines, sensibilities, artefacts, vocabulary, styles, etc.) that members have developed over time.

Open Source networking tools can allow us to support that shared repertoire of communal resources. I am working on the development of open and linked data for careers guidance and counselling. it is a fairly steep learning curve for me in terms of understanding data. And one of the bests sites I have found is Tony Hirst’s Get the Data site, only launched a week ago and based on the QSDA software, but already providing a wealth if freely contributed ideas and knowledge.

it is this sort of development that seems to me to be the future for social networking.

Gry społecznościowe – nowy paradygmat?

January 22nd, 2011 by Ilona Buchem

Ostanio dużo uwagi z perspektywy pedagogiczno-technologicznej poświęcałam tak zwanym grom poważnym (ang. Serious Games). Szczególnie zainteresowały mnie nowsze formy gier poważnych, tzw. gry społecznościowym (ang. Social Games), takie jak CityVille, FarmVille czy FrontierVille firmy Zynga.

W związku z tym, że to mój pierwszy wpis na Paradygmacie 2.0 w nowym roku, pokuszę się o małą prognozę na rok 2011. Zacznę od gier społecznościowych produkowanych przez Zynga, jako dobry przykład na to, jak można wciągnąć  do zabawy miliony ludzi.  Zynga to firma, która stała się popularna przede wszystkim przez gry na Facebooka. Hitem stały się jej gry FarmVille, potem CityVille i FrontierVille. Gra FarmVille Druga polega na prowadzeniu gospodarstwa rolnego wraz z innymi graczami. Aby uzyskać dochody gracze wspólnie uprawiają pola, hodują zwierząta i zbierają plony. CityVille polega na planistycznym i biznesowym budowaniu miasta. Najważniejszym “surowcem” jakiego potrzebują gracze są znajomi – im więcej współgraczy, tym szybciej można rozwinąć miasto. W styczniu 2011 w grze CityVille bierze udział ponad 100 milionów graczy z całgo Świata! Czym tłumaczy się tak wielki sukces tych gier? Chociaż gry takie jak CityVille czy FarmVille przypominają m.in. Sim City, są one o wiele łatwiejsze i nastawione przede wszystkim na społeczność. Gry te nie polegają na interakcji człowiek-komputer, ale na interakcji człowiek-grupa przy pomocy techniki. To znacząca zmiana w dziedzinie gier poważnych.

Innym typem gier społecznościowych to gry z celem edukacyjnym, Gry te nie są ukierunkowane na rozrywkę, co nie oznacza, że nauka nie może być przyjemnością. Wręcz przeciwnie, gry społecznościowe z celem edukacyjnym wykorzystują aspekt rozrywki to przekazywania specyficznych treści, stymulowania podejmowania wyborów i decyzji, rozwiązywanie problemów, zmiany perspektyw lub nastawień.  Do takich gier należą gry ukierunkowane na ważne problemy społeczne takie jak m.in. prawa człowieka, zmiany środowiska, polityka, globalne konflikty czy zdrowie publiczne. Dobrym przykładem producentów takich gier jest organizacja non-profit “Games for Change” . Fundacja ta zaprojektowała nie tylko serię gier (np. 3rd World Farmer, At-Risk czy The Cost of Life, ale też i publiczny zestaw narzędzi (toolkit) do wspierania tworzenia własnych gier.  Również te gry grane są w grupie. O „Games for Change“ pisano ostatnio w Mashable.

Innym ciekawym przykładem jest gra EVOKE, wystartowana przez organizację World Bank, której celem jest walka z biedą, szczególnie w krajach rozwijających się. Gra EVOKE została zaprojektowana z myślą o tym, aby zachęcić młodych ludzi, szczególnie w Afryce, do wspólnego rozwiązywania kluczowych problemów, takich jak głód, bieda, choroby, konflikty, opieka medyczna, szkolnictwo i prawa człowieka. W grze wzięło udział około 20 tysięcy osób z około 150 krajów. Gracze stworzyli  ponad 23 tysiące wpisów na blogi, około 5 tys. zdjęć i ponad 1,500 filmów video.

Te fenomenalne wyniki skłaniają mnie do prognozy na 2011: W grach społecznościowych tkwi potencjał edukacyjny. Gry społecznościowe mogą stać się jednym z najciekawszych trendów w tym roku.

Co o tym sądzicie?

Thye social web – a huge shopping mall?

January 18th, 2011 by Graham Attwell

The Facebook privacy arguments won’t go away. In part this is because as a society we are having to rethink what we mean by personal privacy and how much we are prepared to live our lives openly on the net.

And it is also in part because Facebook are keepi9ng the pressure on for ever more disclosure of data. last weekend Facebook announced that it had expanded the information users are able to share with external websites and applications, to include home addresses and mobile phone numbers. True, this had to be authorised but as is often the case the interfaces for doing this were less than clear. In the event Facebook backed off and on Monday announced they were rethinking this feature. But they will be back.

In one of a series of articles she has written on Facebook in the Guardian newspaper, Jemina Kiss explains Facebook’s motivation:

Facebook’s future – if it is to meet the increasingly inflated aspirations of its “incentivised” investors – is to use a combination of its scale and the acres of intimate information it holds about all of us to find the real money in targeted advertising. The strategy is to gradually open our personal data more and more, making open information the norm, desensitising us to any uncomfortable feelings we might have had about our personal data being released into the wild.

And in turn Facebook’s incentivised investors are driven by the aspirations of Facebook to control the social web and eat into Google’s search driven advertising revenue.

This raises a big question. If ‘social’ is indeed the future of the web, do we necessarily have to give over control to a bunch of investors. Is the web just to become one big shopping mall. Or indeed, is that what it is becoming already?

Declaring our Learning

January 18th, 2011 by Graham Attwell

I am ultra impressed by the idea behind the Declare-It web app. The site says

Declare-It is a tool that assists you in creating, tracking and being held accountable to your goals. For every declaration you make, Declare-It requires you to add supporters. Supporters are notified of your declaration and receive progress reports along your journey. If you start to fall off track, your supporters are sent an ALERT message. They can send you comments and even add incentives to help you stay motivated.

Sadly, Declare-It is a commercial site. Although it allows a ten day free trial, it then costs $9.99 per month. And I don’t honestly see enough people being prepared to pay that money for the site to gain critical mass. But the idea is simple enough and could easily be adopted or extended to other web tools.

Essentially all it is saying is that we set our own learning goals and targets and use our Personal Learning Networks for support. Then rather than just selecting friends to monitor our progress and receive alerts when we slip behind, as in the Declare-It app, we could select friends from our Personal Learning Network to support our learning and receive alerts when we achieve something or need collaboration.

Of course many of this will do that already using all kinds of different tools. My learning is work based, and most of this work is undertaken in collaboration with others – using email, forums or very often skype. Having said that I have  never really got on with any of the myriad task setting (lists) and tracking tools and astikll  tend to write my lists on the back of envelopes.

But rather than a separate web site like Declare-IT (which admittedly does have some Twitter and Facebook integration), I need some way of integrating Declare-It type functionality with my everyday workflow. A WordPress plug-in could be wonderful, particularly for project work.

Conference time

January 14th, 2011 by Graham Attwell

Pontydysgu is sponsoring the Mobile learning: Crossing Boundaries in Convergent Environments 2011 conference being held in Bremen on March 21 – 22. And as I did with the PLE2010 Conference last year, I will be writing the occasional bog about how we are organising the conference and why.

We held a meeting of the organising committee today. The committee is small, Klaus Rummler, Judith Seipold, Eileen Luebcke and myself. The advantage of such a small group is that meetings are informal (and generally productive) and we can all meet face to face. The disadvantage, of course, is that there are not many people to do all the work. Informal is key for me. Long gone re the days when conferences could only be organised by the great and the good, and organising committees were full of Professors with many letters after t5heir name. This is one of the democratising effects of social media. In the past it was necessary to have such grand committees in order to get word out of an event. Now we use twitter and facebook and viral info0rmation flows. In additio0n I think researchers are changing their attitudes towards events. In the past it was the authority of the organisation running the vent which was key – were they and their organising committee respected academics with many publications to their name. Now people are more interested in the subject of the conference and on the possibilities for fruitful exchange of ideas and knowledge.

Of course there remain issues. It is often difficult for researchers – and especially students – to get funding to attend a conference. for that reason we have tried to make the event as cheap as possible. We are only charging 50 Euros, and even though we have no sponsorship, we are confident we can break even. I was disappointed last year that the conference on Open education in Barcelona was charging something like 500 Euros to attend.

We rely on the goodwill and input of the community to organise the event. The hardest job is reviewing. We are sending all of the submissions for the conference to two reviewers. With something like 50 submissions that means 100 reviews. the open source Easychair system helps in organising this but is by no means perfect. And I remain sceptical about how review systems work. However clear the instructions, different reviewers seem to have very different perceptions of submissions. however, I have no ideas of a better system for quality. And at the end of the day, the success of the event depends on the quality of the inputs.

One of the more bizarre problems in organising such events is collecting the mo0ney. It is extremely hard to get systems for universities to accept money in (and often just as hard to get the money out again. Furthermore, an overview of who has paid is vital and university finance systems are rarely geared to providing such information on demand. however Paypal makes setting up your own payments system fairly easy.

We started  talking about the programme design today. One thing we are keen to do is to separate between the submission of a high quality research paper and the traditional academic form of presentation. Endless paper presentations do not stimulate discourse and ideas, and seldom lead to the generation of new knowledge. Thus we are looking at different forms of presentations, including cafe type sessions and debates. It is also very heartening that we have received some excellent proposals for workshops with real interaction with participants. And once we have got an outline programme we will be looking at add different unconferencing sessions.

Submissions for the conference officially closed last Friday. But if you do want to make a last minute proposal email it to me by Sunday. But even if you haven’t got a proposal in their will be plenty of ways to participate. Hope to see many of you in Bremen in March

Personal Learning Environments, division and interpersonal dissent

December 21st, 2010 by Graham Attwell

Norm Friesen has taken a look at the use of commercial and social software applications for Personal Learning Environments in a paper published in First Monday and entitled ‘Education and the Social Web. Connective learning and the Commercial Imperative‘.

The major thrust of his argument is that services such as Facebook, Twitter and Digg or even Google are designed around the interests of advertisers rather than of users.

Particularly interesting is Friesen’s point  that such services deny any negative responses or the ability to express disapproval or dissent. So whilst the Facebook ‘like ‘ button populates thousands of web sites there is no such button for dislike. Equally Twitter tells you when you have followers, but not when someone has chosen no longer to follow you. The business model of commercial social networks is based on advertising, assisted by data collection and powerful tracking and analysis capabilities.

Freiesen concludes that the pattern of suppressing division, negativity and interpersonal dissent runs counter to common models for pedagogic engagement and interaction. Commercial software services by design serve other priorities than learning, indeed they are often opposed to it.

Friesen reiterates the social process of education, but does not see knowledge as being exclusively embodies in networks of connection an affiliation, in the way some researchers have.

It is hard to argue with much that Norm Friesen says in this paper. However, there are other models for social software applications, other than advertising. Indeed, the last sic months has seen increasing numbers of previously free applications launching premium services (either for extra fiunctionaility or file space or to get rid of the advertisements!).

Nevertheless I have always been wary of the idea of basing a Personal Learning Environment on Facebook or Google.  Facebook offers far too little user control. Google, on the other had, produces some excellent software tools, which can be used as part of a PLE without long term dependencies, I think.

Norm Friesen limited himself to commercial providers in his paper. However applications like Buddypress and Elgg, both available as Open Source, have growing social functionality. Furthermore for those users willing to learn a little, they offer plenty of opportunities for designing their use. It may be that it is that process of design which is mots important in developing a Personal Learning Environment. I have written before of how the PLE itself should be seen as outcome of learning as well as a process. Probably the major failure of commercial social software services is that they deny the user that involvement in the design process.

And going beyond the issues Norm raises, the issue of control is once more bubbling near the surface. Whilst most institutions have been looking at the possible cost advantages of using cloud services, the service providers have shown though the wikileaks saga how susceptible they are to governmental and commercial pressures.

Lanyrd and designing applications to support Communities of Practice

November 5th, 2010 by Graham Attwell

Last night I spent a hour or so playing with new social software startup, Lanyrd. And I love it. Why?

Well I logged in or rather pressed a button saying something like login with Twitter and there I was. No filling in forms or making up passwords. And there straight away was a message for me:

Hi there! we have had a look at conferences your friends on twitter are going to, perhaps you might like to go too.

And indeed, apart from the lack of time I might well want to go. So the site is already personalised for me based on the ideas and knowledge of my friends. Pretty good. But more important is the site is useful to me: it contains information and knowledge and links to people which will and already does form an integral and useful part of my work practice. In other words, it makes my work easier. That is because it is based on the artefacts and practice of my community of practice, of the people like me who work in technology enhanced learning, knowledge development and teaching and learning. This isn’t a friends site for everyone – of you do not go to conferences then Lanyrd offers little to you. But this surely has to be the future of social software.of niche sites based on the practices, concerns and artefacts of particular communities of practice.

Other things I liked. The site is very open. Anyone is free to add and edit on the wikipedia shared knowledge principle. And the FA (not a TOSS( says anyone is free to scrape the site and get information out in any way they wish.

Obviously on a roll, developers Simon Willison and Natalie Downe are rapidly adding more features allowing the use of the site to accumulate the outcomes of conferences, be they papers, videos, presentations or other artefacts. Once more they are building the site around the practices and artefacts of the research community.

And finally the site is simple and intuitive to use and attractively designed. A lot of thought (and code) has gone into making it easy to use – for instance the ability to cut and stick from Open Office (or Office)without inserting any horrible formatting code.

What are the drawbacks? The major weakness is base don its very strength. The site relies on your Twitter friends for its recommendations. And by no means all – or even a majority – of the research community are on Twitter, especially outside technology focused subject areas.  Even the Educa Online Berlin conference, for just the kind of people you would think would be attracted to Lanyrd, has only 16 attendees signed up, despite there being some 2000 delegates enrolled for the conference. But it is early days yet. Lanyrd was only launched in August. And I can see that in a few months it will become an essential tool in our community – especially when they launch the API to the site.

This has got me thinking about design – how can we capture the practices of other communities – particularly in relation to work and learning and design social applications around other aspects of their practice. I think one big lesson from Lanyrd is that more is not, always better. Lanyrd does not try to do everything for researchers bu8t takes am (important) part of their practice and does it better.

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