Archive for the ‘Social Software’ Category

Handbook for teachers on practical use of Web 2.0 and social software

November 24th, 2009 by Graham Attwell

tacclebooktagcloud

Some of you may remember that in May I posted an order form for the EU Taccle project handbook on e-Learning – snappily entitled “Teachers Aids on Creating Content for Learning Environments.” Don’t be put off by the title – in my mind this is the best practical handbook I have seen yet about using Web @.0 and social software for teaching and learning. For those of you who did pre-order paper copies they should be with you shortly, although we may have to reduce some of the numbers on bulk orders. for those of you who did not order a copy – do not despair. the handbook is now available for free download from the Taccle site (although you will have to register on the site first). The handbook is available in English, Spanish, French, Portuguese, Dutch, Italian and German languages! It is also licensed under a Creative Commons licence and you are free to adapt and remix the materials if you so wish. If you need any more persuasion before rushing to download your copy, the following excerpt is from the foreword.

“Information and Communication Technologies are being increasingly used to create richer learning environments. In all sectors of education from primary schools to adult education, in schools for pupils with special education needs and in colleges and universities, technologies are being used across the curriculum to enhance students’ experiences.

However, technology is not enough. The creation of high quality content is essential if the potential of ‘e-learning’ is to be realised in a way that stimulates and fosters Life Long Learning. It is important to train teachers how to design and develop their own content and generate learning materials that can help their own students and
can also be freely exchanged with others.

The European Commission Comenius programme funded Taccle project  aims through  training teachers to create e-learning materials and raising their awareness of e-learning in general, to help establish a culture of innovation in the schools in which they work.

This handbook has been produced by the Taccle project partners in five different European countries. It has been written by teachers for teachers and caters for those with only basic computer skills and limited technical support.

The handbook is geared to the needs of the classroom teacher but teacher trainers, ICT support staff and resource centre staff may find it useful too! It provides both practical support for
teachers who want a ‘hands on experience and also help and information for teachers who just want to find out about e-learning.

The handbook is designed to provide practical support for teachers to:

  • create content for electronic learning environments in the context of an e-learning course
  • identify and decide which ICT tools and content are most useful for particular purposes.
  • create learning objects taking into account information design, web standards, usability criteria and reusability (text, images, animations, audio, video) and which enable active, interactive and cooperative learning processes.
  • use learning environments effectively in order enhance quality and create resources to help them do so.
  • share the developed content with their peers using existing repositories.

If you do not understand some of these terms do not worry. The handbook provides friendly step by step guidance about how to do it and explains the different terms along the way.

Of course it might seem a little strange and old fashioned producing a printed handbook about the use of new technologies. But, as Jenny Hughes says in her introduction to the handbook, we felt that the very teachers for whom this book is written are probably the group least likely to use or feel confident about using web-based materials. A book is comfortable and familiar and that is exactly how we would like teachers to feel about e-learning.

Technologies are changing very fast. When we originally applied for a grant from the European Commission, we anticipated the main focus of the handbook would be the use of Learning Management Systems – systems that help to organize  and administer learning programs for students and store and organize learning materials. At the time, this seemed to be the most important technology for creating and managing content. But since then , we have seen an explosion in the use of social networking applications like blogs and wikis, as part of what has been called Web 2.0. These are tools which make it very easy for people to create and publish their own content in different forms – text, pictures, audio and video.

These technologies make it easy not just for teachers, but for students to produce materials themselves and are increasingly being used in the classroom mixing traditional teaching methods with some e-learning methods in what is called Blended Learning.

Therefore, we have shifted the main focus of the handbook to provide a hands on guide to the use of such tools in the classroom.”

The New Media School

November 23rd, 2009 by Graham Attwell


Last Wednesday I was honoured to speak (via skype) at the launch of the New Media School in Bucharest. The launch took place in the Modern Art Museum who are a partner in the project. The New Media School is a fascinating initiative by the students union to promote social and collaborative learning. For me the most encouraging thing is how they plan to use social media for teaching and learning. Anyway, whilst we were waiting for the start of the meeting, I made a short interview with Gabi Solomon and Vlas Atansui who have been two of the prime movers behind the project. Congratulations to them and everyone else associated with this project. Below is a text Gabi sent me about the project.

New Media School

What?

The New Media School project is an initiative to support a community of practice of young students, responsible with communication in their organizations. The members of the community will be chosen for their interest and passion for web 2.0 and communication, and for the willingness to develop their skills in this regard. Their learning experiences, as far as the project is concerned, start with the real-life challenges they encounter while trying to develop communication and dialogue within and outside the organization, and ends with the changes they manage to implement while interacting with the New Media School community. Along the way, the project will facilitate a learning environment both on-line and offline, making use of a variety of tools like: wikis, a google group, googledocs, a social platform, twitter.

The project aims to empower 30 students who study in Bucharest to create multimedia content about their projects and their organizations and to promote it using new media tools in experimental/inovative ways. Our assumption is that today’s literacy goes beyond being able to read and write. Nowadays it’s all about being able to effectively communicate your ideas by crafting powerful messages using text, sound, music, image and graphics and then promoting your message using web2.0 platforms. We are also interested in better engaging students in the conversation about education by helping them to deliver high impact messages about the way they are learning and the learning opportunities that they value.

How?

For the next month we planned three meetings:

• the launching meeting (where we will have a discussion about the project and a “get-to-know” session for the members)

• a Web 2.0 workshop (where we will explain the tools we want to use and what you can achieve by using them)

• a video workshop (where we will have an expert on social campaigns talking about the concept of a video, how you film, how you cut a short movie)

Working in small teams over the course of the project, the participants will develop the skills needed for shooting, editing and publishing video clips related to their projects, their organization, education, non-formal and informal learning. In addition to the hands-on approach the participants will explore, together with trainers and guests (bloggers, communication experts, video editors and directors) new practical ways of delivering their mesages to other young people and to the world. They will be encouraged to link up with other educational initiatives – which include anything, from campaigns, conferences, trainings, other youth projects etc. – and use their new media skills to promote these types of non-formal education. The content produced will be also published on the project website and promoted on-line through the use of social media and established on-line publications.

The project is both a learning experiment in the innovative use of digital technologies as a form of self-expression, as well as a contribution to the creation of a free online resource of content generated by the learners themselves.

Which methods we plan to use?

Sharing Meetings

We believe that the motivation for learning comes firstly from our real needs and desires. During these meetings, the members will share their experiences and the challenges they’ve met in the organizations, looking up new ways of solving them and integrating their individual experiences in a broader context.

Training

The community will also grow with the help of experts who have a lot of knowledge about this domain and are willing to share it with us. We will invite trainers to facilitate the process of learning and by doing this we will add value to the process of sharing and collaborative learning.

Collaborative workshops

Sometimes we can learn something only by doing. The workshops we plan are learning events, where we learn by experimenting together communication techniques, where we develop challenges and we obtain unexpected results.

Social experiences

We learn best from and with our friends. We will include in the New Media School experience Time for knowing each other, for relaxing and having fun together. We like watching movies, seeing a theater play, cooking together or playing sports.

Access to mentoring and coaching experiences

Each and everyone of us enjoys meeting special persons, who are able to inspire and guide us, who help us find our own path and answer our questions. We invite those people to join our community and help us in the process of learning.

Learning log

Learning is something that we experience all the time, not only in the classroom or in training workshops. Sometimes we have no time to process the lessons learned from our experiences and that leaves room for forgetting. We will encourage the use of a learning log or of an individual portfolio for all our members. For example, they can use a blog where they would write about their experiences, they would reflect upon them, so they would enhance the learning process and they will have the record of their achievements

Blended learning

Usually, the answers that we find during our meetings spark new other questions. Because of that we will keep these ideas and questions alive after the meetings, on an online platform made of many social and collaborative tools.

Young people associate on-line innovation with cutbacks to face-to-face services

November 16th, 2009 by Graham Attwell

On Friday, I wrote up a report based on notes from a focus group which i led on the possible uses of technology for supporting Careers Guidance, Advice and counselling. The session was with a group of young people, aged between 12 and 16 and forms part of a project in which I am participating.

There was little of surprise in most of the findings. All the participants used mobile devices (phones) for voice and text and half of them to access the internet. Most had at least one games console, all had access to he internet and home.

It was interesting to note that all had unmonitored access to the internet at home, yet in general supported restrictions on access at school, because they feared unregulated surfing would distract them for learning.

For on-line careers advice they all just used Google to find out details of different jobs. None accessed official careers services on-line. And they were sceptical about an extension of on-line services. They were very quick to say that any such services should not be at the cost of existing face to face service provision. That seems to be a problem to me. They instantly associated any extension of on-line services with cut backs in face to face provision. In other words, innovation is seen as a move to reduce services. Perhaps this is not surprising if you look at what has happened with industries like banks. But it is troubling that such young people should be so cynical.

Oh and yes, they were not keen on the idea of careers advice via Facebook. That is our space, they said.

Facebook scams reveal a different discourse around social networking providers

November 8th, 2009 by Graham Attwell

In the educational technology community we have talked about social networking from a learning perspective. How can social networking promote the development of personal learning networks? What is its impact on the formation of digital identities. How is knowledge developed and shared? Can we trust commercial companies such as Google to provide critical infrastructures for learning?

We have tended to ignore the commercial side of the business, hoping at least that providers seek ‘to do no evil’ in developing their services.

Michael Arrington’s blog post, Scamville: The Social Gaming Ecosystem Of Hell, and particularly the comments on the blog, reveal another side to the business and a totally different discourse – ‘virtual goods business’, ‘seeds’, ‘CCT’ ‘credit card transactions’, ‘offers’, ‘revenue streams’, ‘virtual gifts’ and ‘CPS’ (cost per share).

Arrington alleged that many of the advertisers, who appear to the central to the whole Facebook operation, are targeting users of popular Facebook games, such as the popular Farmville, with seemingly innocuous offers to gain extra game points which in fact tie them in to expensive credit card subscriptions. At best, the terms and conditions of service are contained in the small print. And, from reading the comments – see for instance this comment, it appears that such practices are almost impossible to avoid for perspective Facebook developers seeking to ‘monetize’ on their products.

Indeed it is the whole language of the discussion which is most shocking. This is another world to our discourse around social networking. Social networking here, becomes a world of cut throat primitive accumulation of capital, where only the most ruthless and cynical survive.

Within national and supra national economies, we have relied on governments to regulate against the worst excesses of capitalist greed. Arrington, and other commentators on his blog, appeal to Facebook to regulate to stop rip-off practices by advertisers and games developers. This seems improbable, given that Facebook makes its money off such people. Although obviously social network providers are susceptible to public opinion and are afraid of bad publicity, their interest also seems to be based on how to make the most money in the shortest time from their platforms. As Arrington says: “There can be only one reason Facebook and MySpace turn a blind eye to user protection – they’re getting such a huge cut of revenue back from these developers in advertising. If they turn off the spigot, they hurt themselves.”

So where do we go now? I remain convinced of the value of social networking for learning. But we cannot trust the commercial platform providers to have the same interests as us (and before you accuse me of scaremongering please read the comments on Arrington’s blog). At the need of the day, we need to promote distributed platforms and infrastructures (such as Buddypress) which we, as an educational community, can control. We need to continue to develop and support open standards. And we need to consider how social networks can be properly regulated.

Facebook, Digital Identities, openness, sharing and privacy

November 5th, 2009 by Graham Attwell

Lets return to the Facebook dilemmas. Why am I so hung up about this at them moment? Its because though some empirical research I am doing at the moment – and from talking to friends and colleagues – Facebook seems to be playing increasingly important role in their lives and digital identities. And it is not just their online lives – Facebook is bridging the physical world and day to day social interactions within the digital. especially for young people, what they are talking about at school is what their friends have been saying and doing on Facebook the previous evening (or night as it seems to be for so many people). And of course from another perspective – the online discussions are based often on face to face social encounters.

Thus the widespread adoption of Facebook as a part of peoples everyday lives exposes issues around social networking – issues which have not been sufficently studied and which pose dilemmas for us as researchers and as a society.

I have read a series of blog posts recently by teachers frustrated at legal limits at posting any pictures of students on-line. These are teachers who want to celebrate their students achievements yet are unable to because of restrictions imposed on the rights to post images. Equally I have talked to educational technologists and researchers frustrated by the timidity of progress there is in terms of implementing social networking features in educational web sites for fear of transgressing perceived (or real) privacy rules

On the other had I have talked to people, young and not so young, deeply unhappy about images posted and tagged by others with their names and about which they knew nothing. With the present Facebook settings anyone is free to upload any picture of another person and tag them. Yet these images form an integral part of our digital identity and are an area over which we have little control. this can be of considerable distress to teenagers who may be concerned about their appearance, or indeed to adults. And as previous studies have shown it is remarkably difficult to get an image erased from Facebook, once it has been posted. Equallyworrying is that the present Facebook tagging system makes it very easy for many people, whether friends or not, to access photo albums.

Facebook does have settings, which allow for more privacy. But the default settings are remarkably open: it probably is simply not in Facebook’s interests to discourage more restrictive settings. And how many people know how to change their privacy settings in Facebook.

I am all for openness, open education, open discussions, open knowledge and a culture of sharing. Yet as digital identities become ever more important, it is critical that we have the rights and the tools to manage that identity and that social network providers appreciate and support those rights and make it easy for individuals to understand how they can mange both privacy and openness. This is an issue which will not go away.

Social Software in the Classroom

November 1st, 2009 by Graham Attwell

The debate over the use of social software for learning continues. Kesmit3, who made this video,  says “Dr. Rankin, professor of History at UT Dallas, wanted to know how to reach more students and involve more people in class discussions both in and out of the classroom. She had heard of Twitter… She collaborated with the UT Dallas, Arts and Technology – Emerging Media and Communications (EMAC) http://www.emac.utdallas.edu faculty and as a Graduate student in EMAC I assisted her in her experiment.

I documented the experiment for a digital video class with Professor Dean Terry, @therefore, and assisted Dr. Rankin in the experiment as a part of my collaboration and content creation course with Dan Langendor, @dlangendorf.

It was a real pleasure to work with Dr. Rankin – a forward-thinking professor open to the intelligent use of new media.

Kids don’t trust themselves to have unlimited Facebook access (non Wave version)

November 1st, 2009 by Graham Attwell

Sadly it seems my previous post can only be viewed by those with a Google Wave account. for those who don’t, here is a plain blog copy.

“I am ever more intrigued with the possibilities of Google Wave. If you do not have a wave account , please add comments to this post in the normal way. But if you do have a wave account, you are invited to directly reply and add your ideas within the wave.

Anyway on to the issues.

I have always advocated the use of social software for learning. The ability to develop and exchange ideas within a community seems to me central to how we can both develop our own learning and share that learning to develop and mature knowledge.

And social networking in allowing us to form and develop Personal Learning Networks – peer networks with whom we share learning and ideas.

Thus, I have always opposed attempts by institutions, companies and schools to limit access to social networking sites. Of course, companies are concerned about the amount of time employees spend on such sites – and indeed in surfing the web, watching sport, reading and talking to friends about matters not concerned to work. But, overall, I have tended to argue that the benefits outweigh the risks in allowing employees access. Many companies are wrestling with these issues and trying to come up with fair policies. One manager I talked to earlier this week explained they allow their employees one hour a day in work time to access whatever web sites they wish in work time. There is no blocking software but rather they trust employees not to abuse such access – although web usage is monitored. Indeed, that decision then leads to other policy issues in terms of who should have rights to request access to monitoring data and in what circumstances?

I am also firmly of the belief that the use of social networking software can be beneficial for younger learners and am sceptical about the ‘nanny software or lists of approved and blocked sites that many schools employ.

However, talking to students has caused me to pause and rethink some of these ideas. Almost unanimously, school age students are saying to me that they are feel distracted from their work by social networking software and particularly by Facebook. If they are allowed unfettered access, they say, they do not think they are strong willed enough to work. They support schools blocking access, not because of any safety concerns, but because they are worried they will not work if they can instead ‘play’ on line. They are even concerned that they spend too much time on Facebook at home, especially late at night (interestingly, not one student I have talked too has technically restricted access at home, although many say their parents limit or try to limit their time on Facebook).

What are the answers. I think it is urgent that we consider, not just how to teach children online safety, but how to start them thinking about how they use technology in their lifestyle. And with the widespread access to internet enabled mobile devices, let alone augmented reality, this issue is urgent.

What do you think? Add your comments or participate in this Wave.

Kids don’t trust themselves to have unlimited Facebook access

November 1st, 2009 by Graham Attwell

[wave id=”googlewave.com!w+KNJnYUFeA”]

Waving Around Identities

October 21st, 2009 by Graham Attwell

Invites to Google wave seem to be fast rippling out so time for some first thoughts. Like most people I guess, my first reaction was what is it and what can it do?

The first problem is trying to find someone to play with. Wave is decidedly a collaborative environment and it is not easy to find open waves to join. I found an educators directory and added my name along with the 300 or so others there. But that didn’t seem particularly useful – why create a list of people just because they are in education and in possession of a precious wave invite.

So I reverted to some old technology and twittered out. Pat Parslow invited me to join a ‘sandbox wave’ he had set up for people to introduce themselves and play. And play we did – to such a degree that it was decided to copy what was useful and sensible to yet another introductions wave.

More importantly, the next day Shirley Williams suggested we try out a serious project. Given that Pat and Shirley are working on the This Is Me project and I am working on the Rhizome project , both funded by Eduserve and both focusing on Digital Identities, we chose that as a subject. Pat posted a short text to launch the Wave, and then we all waded in commenting and annotating the text. And much to my surprise it seems to work. It is the first truly usable collective authoring tool that I have used. A bit like Google docs on steroids. And it is particularly interesting to see how we are fast evolving social conventions for using this new tool

Don’t get me wrong, Google Wave is by no means finished. The interfaces can be clunky, it is not always easy to find where text has been added or edited or commented on, the replay doesn’t work – at least on my computer, and the people aspect of social networking seems a little rudimentary.

Now onto the next experiment, suggested by Pat and Shirley – to create a Workbook to help educators, mentors and guidance staff (e.g. careers guidance and the like) learn about their Digital Identity (process…) and how to enhance it, tame it, and use it.”

The idea is to write the workbook together in one week and to publish it under a Creative Commons BY SA license on www.lulu.com with co-authorship to anyone who contributes. Shout (or should I say wave) if you are interested.

Open Access – they still don’t get it

October 19th, 2009 by Graham Attwell

I was going to – and still will – write a post celebrating Open Access Week. But it was somewhat ironic on the first day of the week to receive an evaluation report on a project we submitted under the so called valorisation strand of the Lifelong Learning Programme which focused on the use of social networking and social software to provide open access to the results of projects.

I don’t normally complain if an application is turned down – it is a competitive field and I am not convinced all our ideas are always so brilliant 🙂

But the feedback on this project was truly shocking. It was almost impossible to connect the feedback to the project – indeed I double checked the reference number in case they has sent the wrong review. So then the question is raised of why? And I think it is just because the reviewer does not get the idea of open access. In his or her view the job of a project is to assist the European Commission in managing ideas and project outputs – not to empower projects to develop their own networks.

Anyway (in the spirit of open access) here is a sample of what we write and what the reviewer said:

We said: “The dissemination & exploitation of programme and project results at European level are frequently designed in rather traditional models. The use of static content continues to be the main focus which in many cases reduces the impact that projects may have, both sectorally with user groups, but also with stakeholders & policy makers. This project will connect project leaders, partners & members of the European Commission with key networks & communities. The goal of Europe UNLOCK-Ed is to create an innovative & suitable framework for dissemination & exploitation of LLP project results through an Open Access to Knowledge approach.  The project will develop an interactive framework using participatory media, supported by national training, online multimedia resources, an open Social Network Site (SNS) for online discussions and access to resources, synchronous online & face to face events & a handbook (electronic & hard copy) which will inspire a culture of open participation & sharing of knowledge. It aims to facilitate the development of adequate competencies & skills for LLP funded projects regarding the use of web 2.0 tools & raise awareness of Online Copyright & Intellectual Property Rights (IPR) which are issues which many projects struggle with. An e-guide on Online Copyright & IPR will also be developed & published on the project’s SNS for free distribution.  The project will also provide an opportunity for existing projects to disseminate & exploit their own results through the open e-journal for the publication of European LLP project results which will be established.  To summarise, this project is two-fold: it proposes to harness the latest web technologies to promote & develop effective techniques & methodologies for the transfer, dissemination & exploitation of results & it will also create learning opportunities as to capacity build & empower other projects  to apply the same framework to their projects to ensure the greatest impact & sustainability.

Relevance

They say: (…) detail on the actual dissemination activities that are planned are lacking’

We said: Europe UNLOCK-Ed wants to create an open, interactive, user-generated online knowledge database on topics addressed by lifelong learning projects and programmes. A social network site linking key networks will be launched to promote peer participation & offer a diversity of learning opportunities through the use of multiple online environments & web 2.0 tools. An e-guide, related pedagogical training, multimedia resources including e-journal & online events will also derive from this approach.

It will also target the promotion of innovation in terms of dissemination & exploitation methods at a wider scale while bringing together members of the European Commission, the National Agencies and successful projects with an international audience in an open, interactive environment though the use of a multi-litearte approach which will include web seminars, web radio shows & podcasts. Furthermore,  an e-journal for the publication of papers related with LLP projects is also part of the project’s goals (detailed information is then provided on each WP)

They say: The proposal (…) focus upon the use of a webportal.”

They say: Whilst a step in the right direction, there are some areas for improvement, including the issue of access to and acceptance by the target audiences (promoters, etc.)

We said: the project is called: Europe UNLOCK-Ed (Using Network Links to Openly Create Knowledge in Education)

The SNS will be based on Open Source software and will include different areas for peer participation. The site will be open to all visitors and participants willing to engage actively, and will be able to register for a free account. The SNS will also feature group areas and allow interaction in different languages.

Aim: To develop a hands-on training programme on the appropriate use of participatory media for dissemination & exploitation of project & programme results.

A handbook on the use of participatory media for innovative dissemination and exploitation of programmes and project results will be a direct output of the development of the training course carried. The handbook will compile relevant information and practices covered in the training course in the partners’ country languages. It will be published on the project’s SNS for free download.

The open e-Journal platform will be based on open-source software with advanced search facilities through the use of collaborative meta-tagging. It will be open to the wider community and feature international publications focusing on dissemination of results of European programmes and projects. When possible, the e-Journal will be featured in the Directory of Open Access Journals. It will also feature the LOCKSS box as to ensure the preservation of the e-Journal’s content in the long-term.

A WP consisting in exploring the thematic of Online Copyright and Intellectual Property Rights with the help of an expert in this area. An e-guide summarizing the main points concerning this issues will be the main output of this WP. It will be released in the SNS for open access and free use and distribution under a Creative Commons Licence.

A event focusing on the organization of  a face to face event combining the celebration of the Open Access Day with the core purpose of the project. It will aim to encourage the effective use of participatory media for dissemination and exploitation of project results. The event seeks to promote the project, provide hands-on opportunities to learn about the use of web 2.0 , online copyright and IPR to create a culture of open knowledge and sharing at national level .

European Added Value

They Say: (…) focuses on past projects

We said: The project targets at the creation of a framework in the development of innovative strategies for the dissemination and exploitation of European project and programme supported by Erasmus, Leonardo and Grundtvig. It seeks to instigate an open, cooperative environment linking important network and communities together in an open forum for sharing of practice and co-construction of knowledge in relevant topics of different educational sectors.

The project will benefit projects across 3 of the LLP sub-programmes and so will celebrate a diversity of projects, from a diverse range of cultural and linguistic backgrounds.  Projects in countries other than those represented in the consortium partnership will be able to access the online resources offered by this project, regardless of cultural and linguistic background.

They say: ‘The proposal needs to consider the responsibility for dissemination in terms of existing actors (project promoters, national agencies, EC)

We said: The project aims at building opportunities to engage and promote intercultural dialogue by linking key existing networks and communities together in an open forum for the dissemination and exploitation of lifelong learning projects and programme results.

(…)

Project will target Erasmus, Leonardo & Gruntvig projects & will link key existing national agencies & international networks & communities in a shared dialogue focusing on practice & research of thematics relevant to the LLP. It will seek to bring different levels of expertise together by connecting younger researchers and practitioners with senior peers across fields. Diverse asynchronous and real-time interaction opportunities will be created for participants to share their projects.

Projects built on networking strategy, to connect existing network & communities in an interactive open forum, where sharing practice & collaboration among projects will be enabled through social media. The project will make use of national agencies to link into existing projects offering them resources and training to give their projects a wider visibility especially at a policy level, ultimately supporting the achievement of wider impact and transference of project results on a larger scale.

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    Racial bias in algorithms

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    This week, Twitter apologised for racial bias within its image-cropping algorithm. The feature is designed to automatically crop images to highlight focal points – including faces. But, Twitter users discovered that, in practice, white faces were focused on, and black faces were cropped out. And, Twitter isn’t the only platform struggling with its algorithm – YouTube has also announced plans to bring back higher levels of human moderation for removing content, after its AI-centred approach resulted in over-censorship, with videos being removed at far higher rates than with human moderators.


    Gap between rich and poor university students widest for 12 years

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    The gap between poor students and their more affluent peers attending university has widened to its largest point for 12 years, according to data published by the Department for Education (DfE).

    Better-off pupils are significantly more likely to go to university than their more disadvantaged peers. And the gap between the two groups – 18.8 percentage points – is the widest it’s been since 2006/07.

    The latest statistics show that 26.3% of pupils eligible for FSMs went on to university in 2018/19, compared with 45.1% of those who did not receive free meals. Only 12.7% of white British males who were eligible for FSMs went to university by the age of 19. The progression rate has fallen slightly for the first time since 2011/12, according to the DfE analysis.


    Quality Training

    From Raconteur. A recent report by global learning consultancy Kineo examined the learning intentions of 8,000 employees across 13 different industries. It found a huge gap between the quality of training offered and the needs of employees. Of those surveyed, 85 per cent said they , with only 16 per cent of employees finding the learning programmes offered by their employers effective.


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