Archive for the ‘Taccle’ Category

3 practical ideas for using ICT in STEM teaching – How Science Works

February 26th, 2015 by Angela Rees

 

Screen Shot 2015-02-26 at 21.54.01

Over the coming weeks I’m going to share some practical ideas from the Taccle2 Handbooks on e-learning for teachers of Primary, STEM, Humanities, Creative and Performing Arts and Key Skills.  Here are some ideas for exploring How Science Works.

Ask your students to 
create a social networking profile for a scientist on MySpace explaining their discoveries. Find a list of scientists and see our Einstein page for inspiration.  Get each person in the class to add a Facebook profile for a famous scientist – who would their ‘friends’ be? What would their favourite books or music be? What sort of conversations or arguments would they have with each other? (it’s more fun if you assume that they they can communicate over time as well!)

Find present day scientists on Linked-In or academia.edu or MyExperiment.  What research are they doing right now? Create a class blog where students can record what they have learned and use the comments to discuss who was the most important scientist in history.

Talking of debates, check out aMap to start an argument.  Students follow the on-screen instructions in order to join an existing argument or start a new argument. They’ll have to provide an email address, name and location but you can use the same email for multiple users. They are prompted to add reasons and supporting evidence for their argument.  When they have finished they get an embeddable mind map which others can reply to by creating their own “argument map”.  See the Taccle2 blog for an example.

All of the Taccle2 handbooks are available to download for free from the Taccle2 website.

YN GALW AR BAWB SY’N GWEITHIO YM MYD ADDYSG!

May 15th, 2014 by Angela Rees
Rydym yn chwilio am bobl sy’n gweithio ym myd addysg i roi adborth ar y wefan www.taccle2.eu Buaswn yn hynod o ddiolchgar petaech chi’n cymeryd ychydig amser i’w hastudio cyn gadael eich barn ar yr holiadur https://www.surveymonkey.com/s/L98VVSW.
Mae dolen Gymraeg ar y wefan ond mae croeso i chi edrych ar y tudalennau Saesneg hefyd a’u cynnwys yn eich adborth yn gyffredinol. Yr unig beth rydyn ni’n gofyn yw eich bod yn llenwi’r holiadur CYMRAEG. Dewiswch ‘CYM’ ar y dudalen gyntaf.
Rydym wedi gweithio’n galed i sicrhau bod gan y Gymraeg yr un statws a’r ieithoedd eraill yn y prosiect. Yn naturiol, felly, buaswn yn hynod o falch petawn ni yn gallu ‘dal ein tir’ gyda’r cyfanswm terfynol sy’n ymateb i’r holidaur Cymraeg o’i gymharu a’r ieithoedd eraill.
 
Mae croeso i chi basio’r wahoddiad yma ymlaen at unrhyw un arall fydd yn hapus i’w lenwi hefyd!
Miloedd o ddiolch,
Angela Rees a Nic Daniels

Hours of fun and Singing Fingers on the Taccle Web site

June 11th, 2013 by Graham Attwell

Jenny Hughes was in Bremen last week and showed me some of her favourite apps on the wonderful Taccle web site. Although the site aims at providing practical ideas for teachers in using technology in the classroom, it is also a great resource for anyone interested in technology for teaching and learning and particularly rich in mobile apps.

We found a number of broken links and looked at installing a WordPress plugin to check for these. In the end we concluded the plugins seemed to have too high a processing load and instead used  free application called Integrity which worked like a charm. We also discovered that the Taccle site has over 2500 external links!

The other technical / design feature which interests me is the metadata / category system. This has undergone a series of revamps and I think gets in pretty much right now.

Anyway here is  one of my current favourite apps featured on the site – Singing Fingers, created at MIT Media Lab’s Lifelong Kindergarten.

Make a sound while moving your finger to record a sound-drawing. Touch the drawing you just made to play the sound back: forward, backward, sideways, or any way. That’s it! Singing Fingers Basic ExplanationSinging Fingers lets you see music, hear colors, and re-see everyday sounds for the beautiful playground that they are. Singing Fingers lowers the floor to let beginners play with sound as if it was finger paint, and raises the roof by letting advanced DJs break out of the grooves of the records into a world where sounds take any shape you give them. Your own fingers are like the needles that play the sounds back. Just like records and tape recorders were breakthroughs in simplicity and power, Singing Fingers has no complex buttons, menus, or rules. One simple medium, one simple touch of the finger, millions of possibilities.How it Works

While you drag your finger across the screen, your voice or any other sounds nearby are turned into colors on the musical canvas. The pitch of the sound is translated into a color, while the loudness of the sound determines the size. If you start on a blank white space you are recording. If you start on a colored space you are replaying. Use up to five fingers to play back many sounds at the same time, forwards, backwards or sideways.

Making Instruments, Telling Stories, Performing, Exploring, and Drawing Pictures

Tap the keys of a piano or sing a scale while dragging your finger on the screen, and you’ll have just drawn your first playable musical instrument. Tell a story while drawing the story on the screen. Explore a sound in the world, like rain or thunder, visually and see what it sounds like forwards and backwards. Use your voice as the “paint” to draw a picture. Laughter and yelling gives dozens of colors, Scribbling with Singing Fingerswhile whistling a note can give you a specific color.

Cross-Sensory Creative Thinking

When you holler out and move your finger around on the screen, Singing Fingers turns the sounds into a concrete visual object. By transforming the pitch of the sound to a color and smearing it across the screen, people can learn to “see music” and “hear colors.” What is sometimes referred to as “synesthesia” or “cross sensory thinking” becomes an everyday part of playing with sounds. One of the goals of the people behind Singing Fingers is to help people to see the invisible and re-see the everyday world as the beautiful playground that life is.The Next Evolution of Sound Recording and Remixing

A long time ago, only advanced technicians with handmade machines could record sounds. Exciting advancements like record players and tape recorders meant more people could play and record sounds, while cultural revolutions like scratching records and making summer mix tapes meant more people were mixing and remixing music. Computers have opened up many new ways to play with sounds, but none have been as huge a leap for DJ Recordpeople’s expressiveness as we would hope for: iPods let you play music, complex software lets you mix it together, and simple programs let you record sounds, but where is the big leap forward? We see Singing Fingers as a step toward the next big cultural transformation, putting all the power of recording, playing back, and remixing, literally at the tip of the finger for the most improvisational, fluid, sound interface we could come up with. Singing Fingers lowers the floor to let children play with sound as if it was finger paint, and raises the roof by letting advanced DJs break out of the grooves of the records into a world where sounds take any shape you give them and your fingers are like the needles that play the sounds back, with as fine control as your hand will allow. The scratching of records, the recording of tapes, the visualization of the graphics equalizer, and the remixing power of computers, in one little app that takes seconds to learn and years to master.

Interface Simplicity Lightning and Birds
Just like record players and tape recorders were simple and powerful new ways to work with sounds, Singing Fingers simply gives you a blank page. To manipulate sounds you only need your fingers to smear them onto the page and to play them back. No complex buttons, menus, or rules. In fact, to record, play back, and remix sounds there are zero buttons or menus (the buttons are only for file manipulation: saving, loading, and getting a new one). One simple medium, one simple touch of the finger, millions of possibilities.

 

Taccle2 on track

May 20th, 2013 by Jenny Hughes

We are really excited about the Taccle 2 project – 5 hard copy handbooks and a website bursting with practical ideas on how to use web 2.0 apps and other e-learning tools in your classroom.

The project has reached its half way mark and we are so far on target. The E-learning handbook for Primary Teachers has just come back from the layout artist and is in its final proof reading stage. (There is a temporary version available if you want to take a look)

The E-learning handbook for STEM teachers is waiting for the layout artist to make it look pretty and the E-learning for Humanities is in its draft version. This will be available on the site within the next week.

The next book, E-learning for Creative and Performing Arts has just been started – we are still at the stage of collecting ideas but they are coming in thick and fast. The final book, E-learnig for Core Skills 14-19 is at the planning stage. All books will be ready for printing by April 2014.

Meanwhile, check out Taccle2 website It has 280 posts at the moment and our rough estimate is that there are well over a thousand ideas that can be navigated by subject, age, software, language, format and more. Even better, judging from the number of visitors who return and the number of contributions and comments, there is a growing community around the Taccle2 site which will expand rapidly once the Taccle2 training starts next month.

Please come and join us and spread the word – tried and tested ideas for using technology in the classroom, created by teachers for teachers. No theory, no research just inspiration!

PS you can also follow us on Twitter #taccle or on the Taccle2  Diigo group or on Scoop.it – so no excuses!!

Learning through Gangnam

March 21st, 2013 by Jenny Hughes

Thought you may like to see this vid of pupils at Ysgol Gyfyn Gartholwg, featured on the Taccle2 website. The school is the local Welsh medium comprehensive school for Pontydysgu’s home town of Pontypridd.

The children are speaking in Welsh and I’m not going to translate it all but the theme of the video is about the need for good punctuation and accuracy of writing.

We love it – and it’s an excellent example of what kids can do left alone with a video camera and some editing software. E-learning at its best. We are hoping to feature YG Gartholwg in the future and use them as a test bed for more Taccle2 ideas – watch this space.

Meanwhile, many thanks to staff and pupils – Da iawn chi! Diolch yn fawr.

Learning Layers – Learning lessons from prior projects – part 1

November 29th, 2012 by Pekka Kamarainen

At the moment several contributors to Learning Layers project (from Pontydysgu, ITB, CIMNE, Bau ABC and Agentur) are participating in Online Educa Berlin. Pontydysgu will keep us updated on their contributions via live radio program (Sounds of the Bazaar),  podcasts and via Graham’s blogs on Wales-Wide Web.

While the travel team is busy over there, the home team is doing some stock-taking on lessons to be learned from prior projects. As a first contribution I have collected some links to video interviews that I produced as the ITB partner for another European project (Coop-PBL in VET).  As you see from the list below, the interview partners (from Pontydysgu and ITB) discussed issues that are relevant for the Learning Layers project as well:

  • The interviews with Graham Attwell (four videos) focused on the development of European projects on ICT, Web and learning (in SMEs).
  • The interviews with Jenny Hughes (two videos) focused on the experiences of two TACCLE projects in supporting teachers to create and share user-generated web contents.
  • The interviews with Joanna Burchert and Sven Schulte (three videos in English, parallel versions in German) focused on the experiences with the German project expertAzubi that developed an interactive online platform for apprentices, workplace trainers and vocational teachers in the Bremen region.
  • The interviews with Ludger Deitmer (four videos in English) focused on regional cooperation between vocational education providers, partner enterprises and different innovation programs since the early 1990s to present day.

It is not our intention to dwell in the past. But we do understand ourselves as part of a living tradition of innovation research and part of that ‘living’ is the ability to look back how certain ideas and cooperation patterns have developed. It is interesting to see new issues coming up in Graham’s and Ludger’s overviews. Moreover, it is interesting to see, how dynamic cooperation culture has developed in rather short-lived projects (as Jenny and Joanna & Sven tell in their reports of recent projects).

The story goes on …

Acknowledgements. This work is supported by the European Commission under the FP7 project LAYERS (no. 318209), http://www.learning-layers.eu.

No ‘Team GB’ for education!

September 30th, 2012 by Jenny Hughes

The Wales Government has announced its plans to implement the recommendations of a report it commissioned earlier this year “Find it, make it, use it, share it: learning in Digital Wales.”  We are quite excited that Wales is one of the pioneers in developing a whole-country strategy for the promotion of digital technologies in school classrooms – including advocating the widespread use of mobile devices, a shift to a PLE rather than MLE focus and the use of social software for learning.  There are one or two things we disagree with, such as the heavy emphasis on a ‘national’ collection of resources, but the rest of the report is exciting, forward thinking and realistic.  There is a serious commitment to mass staff development at all levels – surely the biggest barrier to take up of new technologies in the classroom – including defining a set of digital competences for teachers. This report also recommends that these competences (personal AND pedagogic) be compulsory in ITT courses.

The other section of the report which will cause major ripples is the chunk entitled “External conditions for success” which seem to us to identify all of the brick walls which teachers come up against and suggests that they should be dismantled. I am going to quote the report in full because it is music to the ears of most of us involved with e-learning in schools.

Universal take-up of digital opportunities assumes that:

  • all learning providers, and indeed all classrooms, can connect to the internet at sufficient speeds to enable efficient use of digital resources
  • interface equipment – whiteboards, PCs, tablets, mobile devices, etc. – are available widely enough within learning providers to give quick and easy access to resources. ‘Bring your own device’ solutions may be appropriate here
  • learners and teachers are not prevented from using resources by general restrictions imposed by local authorities or learning providers on certain types of hardware (e.g. smart phones), software (e.g. ‘apps’) or web resources (e.g. Facebook, YouTube or Twitter)
  • learners and their parents/carers have adequate access at home (and increasingly on mobile devices) to ensure that technology-enhanced learning in the classroom can be replicated and deepened outside the learning provider. 

LEAs, take note!!

The main vehicle for turning the report into reality will be an organisation called the ‘Hwb’ (no, not a funny way of spelling Hub, ‘hwb’ means to promote, push or inspire). Its remit will be to lead, promote and support the use of digital resources and technologies by learners and teachers across Wales and create and develop a national digital collection for learning and teaching in English and Welsh.  Both Pontydysgu and the Taccle2 project in Wales are committed to doing what we can to support the Hwb and will make sure that all our resources and experience in the field are freely available.

The driving force behind it all is Leighton Andrews, the Minister for Education in Wales – with whose politics I usually disagree – but I am very happy to admit that he has come up trumps with this one!  He is knowledgable, committed and comes across as a genuinely enthusiastic technophile with an understanding of what education could look like in the future and a clear vision of how, in Wales, we are going to get there.  (“Just like Michael Gove!”, I hear my English colleagues say….).  I must admit, that even as a card-carrying member of a different party (byddwch chi’n dyfalu!), devolution has been all good in terms of education and we have had two excellent Ministers.   Look at the image on the top of this post and you may understand why we are looking forward to an increasing divergence and autonomy.  Team GB? No thanks!

 

 


 

Scaffolding learning with and about technology

September 24th, 2012 by Graham Attwell

Last week we were in Cadiz at the European Conference on Educational Research. Amongst other things, we produced three live half hour radio programmes and I will upload the podcast copies in the next two days.

Today we had an online meeting of the UK Nominet Trust funded RadioActive project. This is a great new project, using Internet radio to work with young people in Hackney in London. the idea is for them to produce their own programmes, about whatever topics interest them. And in the course of the project we hope they will learn a series of different skills and competences, including interviewing, multimedia, producing and editing music etc.

The grant included funding for equipment, which we bought at the start of the work. Of course, we wanted to make sure we had all the equipment we might need in the course of the two year project (we will post this up soon in case anyone is interested). We adopted a cascade model for training, with Pontydysgu running a two day workshop for youth workers who would be working with the young people. Of course we wanted to show the best that could be done wit such equipment, using wireless microphones, a portable mixing deck and an Apple computer to broadcast a half hour radi0 programme. Although I was not there, by all accounts the workshop was a great success.

The idea was the youth workers would follow up by running their own workshops with young people. But as sometimes happens, contracting issues crept in to delay the live launch. And by the time we were ready for working directly with young people, the youth workers were not confident about using our advanced ‘outside broadcast’ radio set up.

Although we had taken a lot of trouble to design the workshop to scaffold the learning process around skills and competences such as interviewing and designing and producing media, in the course of today’s meeting it became apparent that we had failed to scaffold the learning around the technology.

This afternoon I did a one hour on line training session (using Skype) for one of the project staff. Instead of setting up the mixing deck and wireless microphones, we started simple, using just a USB microphone plugged directly into a computer and focusing on a number of simple first steps:

We did 3 things:

  1. We used GarageBand to record and edit a short voice input (if there had been more people this could have been an interview)
  2. We made a simple jingle mixing a GarageBand loop with a voice over
  3. We downloaded a Creative Commons licensed track from jamendo.com and edited it in Garageband to make our intro music for a programme.

We exported all of these to iTunes and then dragged them onto Soundboard. Sadly we did not have the server settings for Nicecast but if we did we could have then instantly broadcast a programme.

Now I am thinking how we can build a series of activities which both scaffold the content of what we are doing but also scaffold the technology which we use.

Of course I should have done this when we started, but I think it is indicative of a wider problem. We have been working in several projects using Web2.0 technology and social software with teachers and trainers. I think we can get over excited about the possibilities such applications offer. Then instead of focusing on the subject or topic of the learning, learning about the technology overwhelms everything else. I had a conversation with Jenny Hughes some time ago about this and she suggested (if I remember correctly) that we have a develop a dual system of scaffolding – one for the subject and a second for the technology. Of course these two scaffolds will overlap at some point.

I have seen a number of attempts to develop schema or even applications which suggest the best software or apps for any particular learning task but am unconvinced they work or even that this approach is possible. In most cases there will be many different technologies which could be used. I am far more impressed by the format and structure adapted by the Taccle2 project, in which Pontydysgu are a partner. This project focuses directly on teaching and learning and the technology is an enabling factor, rather than the ’50 great apps for learning’ approach so prevalent today.

i will write more on this but would be interested in any feedback / ideas.

 

 

Taccle 2 website launched

July 10th, 2012 by Graham Attwell

The Taccle 2 project web site has been launched. the project is developing 5 step-by-step guides to integrating ICT and e-learning in the classroom: primary education, maths, science and technology, key competences, arts and culture and humanities. It is also developing practical materials and ideas customised for different subject area and pupil age range and complementary training courses based on the handbook.

33 more ways to use a mobile phone in the classroom

June 19th, 2012 by Jenny Hughes

Thought it was about time we had another of these. I just found this crowdsourced collection of tips, ideas and ways to use mobiles for learning (click here). It says in the classroom but we all know that mobiles are for using on the move and that the majority of learning happens outside of classrooms so take advantage of the good weather (unless you’re in Wales) and do something fun!

Ange

(PS more ideas here)

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    News Bites

    Cyborg patented?

    Forbes reports that Microsoft has obtained a patent for a “conversational chatbot of a specific person” created from images, recordings, participation in social networks, emails, letters, etc., coupled with the possible generation of a 2D or 3D model of the person.


    Racial bias in algorithms

    From the UK Open Data Institute’s Week in Data newsletter

    This week, Twitter apologised for racial bias within its image-cropping algorithm. The feature is designed to automatically crop images to highlight focal points – including faces. But, Twitter users discovered that, in practice, white faces were focused on, and black faces were cropped out. And, Twitter isn’t the only platform struggling with its algorithm – YouTube has also announced plans to bring back higher levels of human moderation for removing content, after its AI-centred approach resulted in over-censorship, with videos being removed at far higher rates than with human moderators.


    Gap between rich and poor university students widest for 12 years

    Via The Canary.

    The gap between poor students and their more affluent peers attending university has widened to its largest point for 12 years, according to data published by the Department for Education (DfE).

    Better-off pupils are significantly more likely to go to university than their more disadvantaged peers. And the gap between the two groups – 18.8 percentage points – is the widest it’s been since 2006/07.

    The latest statistics show that 26.3% of pupils eligible for FSMs went on to university in 2018/19, compared with 45.1% of those who did not receive free meals. Only 12.7% of white British males who were eligible for FSMs went to university by the age of 19. The progression rate has fallen slightly for the first time since 2011/12, according to the DfE analysis.


    Quality Training

    From Raconteur. A recent report by global learning consultancy Kineo examined the learning intentions of 8,000 employees across 13 different industries. It found a huge gap between the quality of training offered and the needs of employees. Of those surveyed, 85 per cent said they , with only 16 per cent of employees finding the learning programmes offered by their employers effective.


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